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OUGD406 - InDesign Brief - Badger


For research and content, please visit my Design Context post here. 

I began by experimenting with the use of different grids, as shown below:









I chose to work with the following layout. I have learnt layout can work well with thirds, which is why I have 6 columns within the margin. I used 7 rows as I felt it would stick to the scale of the rest of the page. 



My choice of imagery came from one image, which I cropped and used different illustrations of the four types of badger:


I intended to be formal with my spread, and to aim it at a middle age demographic. This is why I have chosen a relatively basic and easy to understand layout, with type to match. 

I was also influenced by old illustrative textbooks, and wanted to create a design which matched the illustrations I decided to work with. 


Usage of InDesign to Aid Aesthetic 

As previously mentioned, I used the 'create guides' tool in order to create different grids:


I also used the 'paragraph' box to fit my body text appropriately within the grid:


I also learnt how to split body text into paragraphs that run into each other, this helped hugely with layout:






Design Variations

Below are  my design variations, in the form of an Issuu Document. The final design is the one that I chose to use:

(If the embedded document doesn't work, visit the link here)




OUGD404: 10 Things you need to know about Graphic Design




Based on the content of the lectures, workshops and tasks intoduced throughout the module so far, identify 10 principles, facts or concepts that you think 'people' need to know about Graphic Design. You should aim to collect a range of research and source material related to each of your 10 things including texs, quotes, images, diagrams, information and statistics. The information that you gather will be used as part of an exploration of Studio Brief 2 and so digital versions or reproductions will be needed over the following weeks.

Initial Ideas of Spreads:

1. Setting up a document for either print or screen. 
2. How to identify the characteristics of a font. 
3. The difference between legibility and readability. 
4. Kern with safety. 
5. Pixel or vector?
6. Basic colour theory. 
7. Layout and Grid
8. The difference between a typeface and a font. 
9.  Semiotics - Sign, symbol & signifier
10. Readability and Legibility
11. The 4 type categories - Roman, Gothic, Slab, Sript
12. Type is speech made visible
13. Heirachy is key. 
14. What's Pantone? 
15. Choosing colours for a design is vital - be systematic. 

Revised 10 Spreads:

1. The Origin of Type
2. Anatomy of Type
3. Methods of Print - Optical & Physical Mixing
4. Basic Colour Theory
5. Visual Literacy and Semiotics
6. Grid & Layout
7. Pantone & Uses
8. Readability & Legibility
9. Typographic Definitions
10. RGB & CMYK

Information to Include

1. The Origin of Type 


Sable: Originating from Oriental culture 1000’s of years ago, Sable type i hand rendered from sticks and stones. 

Brush Script MT:







 Bone: A development from sable. When quills and ink began to be used. The result was flowing, more exact type.

Zapfino:


 Roman: When type was carved into stone by hand, and serifs were created. Serifs were used for ease of chiselling in tight corners.

Times New Roman: 


Wood: The first time ink press was available. Famously, the Gutenberg Bible was produced using this process. Wood type provided rigidity, and the use of wood preceding metal, meant letters were much easier to hand produce for ‘one off’ type.

Impact: 


 Lead: Johannes Gutenberg was the first to use lead to with moveable type, in 1436. Lead type gave much needed detail and clean edges that wood could not give. Reproduction of the blocks was also made much easier, due to the use of moulds to create each letter.

Century Gothic:






 Silicone: The invention of computers & typographic software brought new innovations in type design eg. different brushes. . Anyone can now design a typeface.

Comic Sans:


2. Anatomy of Type

Ascenders: Any part in a lowercase letter that extends above the x-height, found for example in b, d, f, h, k, etc. Some types of ascenders have specific names.

Baseline: The imaginary line upon which the letters in a font appear to rest.

Bowl: The curved part of the character that encloses the circular or curved parts (counter) of some letters such as ‘d’, ‘b’, ‘o’, ‘D’, and ‘B’ is the bowl.

Bracket: The bracket is a curved or wedge-like connection between the stem and serif of some fonts. Not all serifs are bracketed serifs.

Cap height: The height from the baseline to the top of the uppercase letters

Counter: The enclosed or partially enclosed circular or curved negative space (white space) of some letters such as d, o, and s is the counter.

Crossbar: The (usually) horizontal stroke across the middle of uppercase ‘A’ and ‘H’ is a crossbar.

Descender: Any part in a lowercase letter that extends below the baseline, found for example in g, j, p, q, y, etc. Some types of descenders have specific names.

Ear: Typically found on the lower case ‘g’, an ear is a decorative flourish usually on the upper right side of the bowl.

Eye: Much like a counter, the eye refers specifically to the enclosed space in a lowercase ‘e’.

Loop: In a double-storey ‘g’, the loop is the enclosed or partially enclosed counter below the baseline that is connected to the bowl by a link. The enclosed or partially enclosed extenders on cursive ‘p’, ‘b’, ‘l’, and similiar letters are also called loops.

Serif: Small, finishing strokes on the arms, stems, and tails of characters. Serif typefaces are usually used for text since the serifs form a link between letters that leads the eye across a line of type.

Stem: The upright element of a letter or character.

Tail: In typography, the descending, often decorative stroke on the letter ‘Q’ or the descending, often curved diagonal stroke on ‘K’ or ‘R’ is the tail.

Terminal: The end (straight or curved) of any stroke that doesn't include a serif.

X-height: The height of the lowercase letters, disregarding ascenders or descenders, typically exemplified by the letter x. The relationship of the x-height to the body defines the perceived type size. A typeface with a large x-height looks much bigger than a typeface with a small x-height at the same size.

Possible Design Influences:







 3. Methods of Print - Optical & Physical Mixing

Optical Mixing: When colours "merge" through small dots in order to create the desired colour. This is seen in the CMYK printing process, as well as with half tone imagery. 




Physical Mixing: When the ink has been pre- mixed to create a desired colour, a process which is used to create a desired colour when using monotone screen printing. 



4. Basic Colour Theory

I chose to exclude Itten's 7 contrasts, as I feel this would be difficult to fit into a double page spread with enough detail involved. 


Chromatic Value: The measurement of a colour. It is composed of hue, tone and saturation. 



Hue: The 12 purest colours that progress round the colour spectrum in gradual increments. 

Saturation: Saturation affects the brightness of the colour and its hue. A higher saturation can make a yellow appear “more yellow”, and appear much richer. As colours are desaturated, their chromatic value drops. The highest saturated colours are shown above in the colour spectrum.

Tints: By increasing the amount of light , the colour reflected creates a “tint”.  Tints of the above hues:


Shades: High chromatic value colours have high luminance. Lower chromatic colours have “shades” of the luminant colours.  Shades of the above hues:


Tones: By combining the desaturation of shades and tints, you create “tones”.





Primary / Secondary Colours:

Triads/ Tertrads:


Complimentary Colours:



Split Complimentary Colours:





5. Visual Literacy and Semiotics


Semiotics: Composed of: Sign, symbol, signifier.

Sign: When an image has a ‘sign’ it often means it is associated with a process or action. We have known specific signs for both an ‘on’ and ‘off’ button, as well as ‘play’ and ‘pause’. 

The 'on' button is a world wide symbol, as shown by a Google search:



Symbol: How something externally has been physically represented. The Apple logo is obviously not an actual apple, but it has been made into a symbol. 





Signifer:  A given connotation that goes with the aesthetic. An example could be that the Apple logo signifies simplicity, modernity and innovation. 

“work the metaphor. Every object has the capacity to stand for something other than what is apparent. Work on what it stands for.”

Visual Synecdoche – applied when a part is used to represent a whole. Eg. The statue of liberty is used to represent the whole of New York. Quite simply, the main subject is substituted for something that is inherently connected to it. This substitution only works if that synecdoche represents is universally recognized.

From a Google Search, it is clear that New York as a whole is recognised by the Statue of Liberty, or the Brooklyn Bridge:




Visual Metaphor: It is used to transfer the meaning from one image to another. Although the images have no close relationship, a metaphor conveys an impression about something relatively unfamiliar by drawing a comparison between it and something familiar. 

PUB QUIZ MOMENT: The “big apple” image was produced in the 60’s to almost “rebrand” New York, with connotations of being healthy, fresh, and the underlining thought of temptation.

From a google search about a known metaphor, I type in 'wise as an...' and 10 out of the 12 most popular images were of Owls.



Visual Metonym: A visual metonym is a symbolic image, that is used to make a reference to something with a more literal meaning. For example, a cross may be used to signify a church. By way of association, the viewer makes a connection between the image and the intended subject. Unlike a visual synecdoche, the two bear a close relationship, he but not intrinsically linked.

Every image that I looked at on Google Images relating to a 'cross' holds a symbolic value, be it Christianity, or just a wrong answer:




6. Grid & Layout


The Van De Graaf Canon: A construction method for double page spreads to divide the content into pleasing proportions. It is also known as the ‘secret canon’, and has been used in medieval transcripts. Supposingly Gutenberg’s Bible used this canon. The construction method can work on any quadrilateral shaped double spread, with both type and image. 






Fibonacci Sequence and the Golden Section: 


This sequence is not only evident in design, but has also been shown in nature, and famously used by Da Vinci to construct the ‘Mona Lisa’. Faces that follow the ratio are seen as more ‘attractive’.


If images fit into this grid, then they fit Fibonacci’s ratio of 8:13. The golden number is composed of this: 13 divided by 8 = 1.62.
The Fibonacci Sequence is composed of it’s previous 2 numbers: 1, 2, 3, 5, 8, 13, 21, 34, 55,etc...

Applications to Design:

(Information from Phil's Presentation)







Rule of Thirds:

A rule which is based on the golden ratio, but made much more simplified. 

The composition of an image can be split into thirds, both horizontally and vertically, into 9 sections:



When scanning an image, the areas which are focussed on by the eye are the intersections in lines. The division into thirds also created a comfortable viewing experiences. It can also be split further within those thirds.

7. Pantone & Uses


This now universal system is a way of standardizing print and matching colour.  The use of it means that manufacturers printing the same work in different locations can maintain consistency, and also check consistency.

Pantone swatches are available in both CMYK and spot colours (when one colour is printed instead of the 4 CMYK plates).  Spot colours on the swatches can include metallic and fluorescent colours. There is a large number of swatches that can be bought, the main three being: Formula Guide - Coated / Uncoated, Pastels and Neons - Coated / Uncoated & Metallics Coated.

Pantone Colour of the Year:



2013:




2011:





2010:

2009:



8. Readability & Legibility


Readability: How easy it is to read words, phrases or blocks of text in body type, and how easily your eye can flow across the page.

Legibility: How easy each individual letter is to read, based on the designer’s aesthetic choices. Legibility affects readability.

Upper/ Lowercase:

Text set in lowercase is easier to read. When reading, we read in phrases, not letter by letter. The shape of a word helps with recognition and speed of reading. When text is set in all caps, every word looks like a rectangle, meaning words are hard to distinguish. Ascenders and descenders help us associate words that we know well.

UPPERCASE IS NOT READABLE AS BODY COPY, IT APPEARS AS ONE BIG BLOCK.

Lowercase is more understandle, since we can read it through ascenders and descenders.

Appropriate Type:

In relation to print, serif typefaces  (eg. Times New Roman or  Book Antiqua) are generally the most readable .This is why most newspapers and books are set using serif fonts for the body copy. The serifs help lead the eye from one character to the next. However on screen, sans-serif fonts (such as Arial, Verdana) are considered to be more readable. Stay away from Script or Block typefaces (such as Brush Script MT and Impact) for bodycopy.




Kerning / Tracking:

Letters kerned badly can affect readability:



Bad kerning can result in words being misread, with spacing between letters being judged as spacing for another word. eg. 'swimming' kerned badly could read 'swim  ming', or when kerned too tight, words can look like different letters, such as with the word 'click'. 

Colour:

Generally, the rule of thumb is to use a high contrast in tone between a bodycopy and it’s background, eg. Black and White (and vice versa), and Black and Yellow.

Schemes To Stay Away From:

Light colours such as lavender, with a white background are barely visible.

The same with dark colours and black.

Complimentary colours such as green with a red background will tire your eyes out.





9. Typographic Definitions


Serif/ Sans Serif: A serif is a characteristic of a font, and are the short lines across the ends of arms and stems of letter in a typeface. Sans Serif do not have these. Serif: Times New Roman / Sans Serif: Century Gothic.

Glyph:  An individual written mark used for communicating a message.This can be expressed as both letters (a,b, c) and symbols (?, !, “)

Typeface: A set of characters or fonts. These characters include letters, numbers, punctuation marks, and symbols, eg. Arial & Verdana.

Font: A specific typeface of a certain size and style. For example, one font
may be Arial 12 pt bold, while another font may be Gill Sans 10 pt italic.

Weight: Weight  expresses the thickness of a character outline in relation to its height. A difference in weight is shown in font families, typically in  Light, Regular, & Bold.

Font Family: A collection of typefaces that have different weights, but the same point size. Examples could include: Helvetica Bold, Helvetica Italic.

Body Text: The large area of text that fills a publication, usually expressed and separated in paragraphs.

Alignment: The positioning of type within it’s margins. Text can be flushed left, right, centered, justified and right justified. This body text has been aligned left, whilst the top two headers have been centred.

Kerning: The adjustment of spacing between letters in a word. This needs to be altered carefully, as it can affect legibility. When the word “click” is kerned badly, it can result to.. well you can work it out!

Tracking: The overall spacing between both characters in a word and other words. An increase in tracking could be s h o w n    l I k e   t h I s.

Leading:  The distance in points between lines of text in a paragraph.




10. RGB & CMYK


RGB:

Ensure you’re working in this mode when producing screen based work, eg. websites, apps, blog work etc. All TV, computer and electronic display screens create colour by generating red, green and blue (RGB) lights. This is because our eyes are sensitive to red, green and blue, and our brain mixes the colours together. This is called additive colour mixing, as when they’re all mixed together, the result is white.







CMYK:

Print should always be prepared in CMYK. CMYK is the standard colour model used in
offset printing for full colour documents. Because such printing uses inks of these four basic colours, it is often called four colour printing. 

When C, M and Y are mixed, Key  (Black) is produced. This is called subtractive colour mixing.

You can’t simply convert something RGB to CMYK, or vice versa. The result will be different colours.




















 

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